The core protocol of WoopChain
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woop/node/service_setup.go

164 lines
8.5 KiB

package node
import (
msg_pb "github.com/harmony-one/harmony/api/proto/message"
"github.com/harmony-one/harmony/api/service"
"github.com/harmony-one/harmony/api/service/blockproposal"
"github.com/harmony-one/harmony/api/service/clientsupport"
"github.com/harmony-one/harmony/api/service/consensus"
"github.com/harmony-one/harmony/api/service/discovery"
"github.com/harmony-one/harmony/api/service/explorer"
"github.com/harmony-one/harmony/api/service/networkinfo"
"github.com/harmony-one/harmony/api/service/staking"
nodeconfig "github.com/harmony-one/harmony/internal/configs/node"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/p2p"
)
func (node *Node) setupForShardLeader() {
nodeConfig, chanPeer := node.initNodeConfiguration()
// Register peer discovery service. No need to do staking for beacon chain node.
node.serviceManager.RegisterService(service.PeerDiscovery, discovery.New(node.host, nodeConfig, chanPeer, node.AddBeaconPeer))
// Register networkinfo service. "0" is the beacon shard ID
node.serviceManager.RegisterService(service.NetworkInfo, networkinfo.New(node.host, node.NodeConfig.GetShardGroupID(), chanPeer, nil))
// Register consensus service.
node.serviceManager.RegisterService(service.Consensus, consensus.New(node.BlockChannel, node.Consensus, node.startConsensus))
// Register new block service.
node.serviceManager.RegisterService(service.BlockProposal, blockproposal.New(node.Consensus.ReadySignal, node.WaitForConsensusReadyv2))
// Register client support service.
node.serviceManager.RegisterService(service.ClientSupport, clientsupport.New(node.Blockchain().State, node.CallFaucetContract, node.getDeployedStakingContract, node.SelfPeer.IP, node.SelfPeer.Port))
}
func (node *Node) setupForShardValidator() {
nodeConfig, chanPeer := node.initNodeConfiguration()
// Register client support service.
node.serviceManager.RegisterService(service.ClientSupport, clientsupport.New(node.Blockchain().State, node.CallFaucetContract, node.getDeployedStakingContract, node.SelfPeer.IP, node.SelfPeer.Port))
// Register peer discovery service. "0" is the beacon shard ID. No need to do staking for beacon chain node.
node.serviceManager.RegisterService(service.PeerDiscovery, discovery.New(node.host, nodeConfig, chanPeer, node.AddBeaconPeer))
// Register networkinfo service. "0" is the beacon shard ID
node.serviceManager.RegisterService(service.NetworkInfo, networkinfo.New(node.host, node.NodeConfig.GetShardGroupID(), chanPeer, nil))
// Register consensus service.
node.serviceManager.RegisterService(service.Consensus, consensus.New(node.BlockChannel, node.Consensus, node.startConsensus))
// Register new block service.
node.serviceManager.RegisterService(service.BlockProposal, blockproposal.New(node.Consensus.ReadySignal, node.WaitForConsensusReadyv2))
}
func (node *Node) setupForBeaconLeader() {
nodeConfig, chanPeer := node.initNodeConfiguration()
// Register peer discovery service. No need to do staking for beacon chain node.
node.serviceManager.RegisterService(service.PeerDiscovery, discovery.New(node.host, nodeConfig, chanPeer, nil))
// Register networkinfo service.
node.serviceManager.RegisterService(service.NetworkInfo, networkinfo.New(node.host, node.NodeConfig.GetShardGroupID(), chanPeer, nil))
// Register client support service.
node.serviceManager.RegisterService(service.ClientSupport, clientsupport.New(node.Blockchain().State, node.CallFaucetContract, node.getDeployedStakingContract, node.SelfPeer.IP, node.SelfPeer.Port))
// Register consensus service.
node.serviceManager.RegisterService(service.Consensus, consensus.New(node.BlockChannel, node.Consensus, node.startConsensus))
// Register new block service.
node.serviceManager.RegisterService(service.BlockProposal, blockproposal.New(node.Consensus.ReadySignal, node.WaitForConsensusReadyv2))
// Register randomness service
// TODO: Disable drand. Currently drand isn't functioning but we want to compeletely turn it off for full protection.
// Enable it back after mainnet.
// node.serviceManager.RegisterService(service.Randomness, randomness.New(node.DRand))
}
func (node *Node) setupForBeaconValidator() {
nodeConfig, chanPeer := node.initNodeConfiguration()
// Register peer discovery service. No need to do staking for beacon chain node.
node.serviceManager.RegisterService(service.PeerDiscovery, discovery.New(node.host, nodeConfig, chanPeer, nil))
// Register networkinfo service.
node.serviceManager.RegisterService(service.NetworkInfo, networkinfo.New(node.host, node.NodeConfig.GetShardGroupID(), chanPeer, nil))
// Register consensus service.
node.serviceManager.RegisterService(service.Consensus, consensus.New(node.BlockChannel, node.Consensus, node.startConsensus))
// Register new block service.
node.serviceManager.RegisterService(service.BlockProposal, blockproposal.New(node.Consensus.ReadySignal, node.WaitForConsensusReadyv2))
// Register client support service.
node.serviceManager.RegisterService(service.ClientSupport, clientsupport.New(node.Blockchain().State, node.CallFaucetContract, node.getDeployedStakingContract, node.SelfPeer.IP, node.SelfPeer.Port))
}
func (node *Node) setupForNewNode() {
// TODO determine the role of new node, currently assume it is beacon node
nodeConfig, chanPeer := node.initNodeConfiguration()
// Register staking service.
node.serviceManager.RegisterService(service.Staking, staking.New(node.host, node.StakingAccount, node.Beaconchain(), node.NodeConfig.ConsensusPubKey))
// Register peer discovery service. "0" is the beacon shard ID
node.serviceManager.RegisterService(service.PeerDiscovery, discovery.New(node.host, nodeConfig, chanPeer, node.AddBeaconPeer))
// Register networkinfo service. "0" is the beacon shard ID
node.serviceManager.RegisterService(service.NetworkInfo, networkinfo.New(node.host, node.NodeConfig.GetBeaconGroupID(), chanPeer, nil))
// TODO: how to restart networkinfo and discovery service after receiving shard id info from beacon chain?
}
func (node *Node) setupForClientNode() {
nodeConfig, chanPeer := node.initNodeConfiguration()
// Register peer discovery service.
node.serviceManager.RegisterService(service.PeerDiscovery, discovery.New(node.host, nodeConfig, chanPeer, node.AddBeaconPeer))
// Register networkinfo service. "0" is the beacon shard ID
node.serviceManager.RegisterService(service.NetworkInfo, networkinfo.New(node.host, p2p.GroupIDBeacon, chanPeer, nil))
}
func (node *Node) setupForExplorerNode() {
// TODO determine the role of new node, currently assume it is beacon node
nodeConfig, chanPeer := node.initNodeConfiguration()
// Register peer discovery service. "0" is the beacon shard ID
node.serviceManager.RegisterService(service.PeerDiscovery, discovery.New(node.host, nodeConfig, chanPeer, nil))
// Register networkinfo service. "0" is the beacon shard ID
node.serviceManager.RegisterService(service.NetworkInfo, networkinfo.New(node.host, node.NodeConfig.GetShardGroupID(), chanPeer, nil))
// Register explorer service.
node.serviceManager.RegisterService(service.SupportExplorer, explorer.New(&node.SelfPeer, node.Consensus.GetNodeIDs, node.GetBalanceOfAddress))
// TODO: how to restart networkinfo and discovery service after receiving shard id info from beacon chain?
}
// ServiceManagerSetup setups service store.
func (node *Node) ServiceManagerSetup() {
// Run pingpong message protocol for all type of nodes.
// TODO(investigation): This is supposed to move to discovery service but it did not work when trying to move there.
node.MaybeKeepSendingPongMessage()
node.serviceManager = &service.Manager{}
node.serviceMessageChan = make(map[service.Type]chan *msg_pb.Message)
switch node.NodeConfig.Role() {
case nodeconfig.ShardLeader:
node.setupForShardLeader()
case nodeconfig.ShardValidator:
node.setupForShardValidator()
case nodeconfig.BeaconLeader:
node.setupForBeaconLeader()
case nodeconfig.BeaconValidator:
node.setupForBeaconValidator()
case nodeconfig.NewNode:
node.setupForNewNode()
case nodeconfig.ClientNode:
node.setupForClientNode()
case nodeconfig.ExplorerNode:
node.setupForExplorerNode()
}
node.serviceManager.SetupServiceMessageChan(node.serviceMessageChan)
}
// RunServices runs registered services.
func (node *Node) RunServices() {
if node.serviceManager == nil {
utils.GetLogInstance().Info("Service manager is not set up yet.")
return
}
node.serviceManager.RunServices()
}
// StopServices runs registered services.
func (node *Node) StopServices() {
if node.serviceManager == nil {
utils.GetLogInstance().Info("Service manager is not set up yet.")
return
}
node.serviceManager.StopServicesByRole([]service.Type{})
}