The core protocol of WoopChain
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woop/internal/configs/sharding/pangaea.go

86 lines
2.6 KiB

package shardingconfig
import (
"math/big"
"github.com/harmony-one/harmony/numeric"
"github.com/harmony-one/harmony/internal/genesis"
"github.com/harmony-one/harmony/internal/params"
)
// PangaeaSchedule is the Pangaea sharding configuration schedule.
var PangaeaSchedule pangaeaSchedule
type pangaeaSchedule struct{}
const (
// 8*450=3600 sec epochs for P3 of open staking
pangaeaBlocksPerEpoch = 450
pangaeaVdfDifficulty = 10000 // This takes about 20s to finish the vdf
// PangaeaHTTPPattern is the http pattern for pangaea.
PangaeaHTTPPattern = "https://api.s%d.os.hmny.io"
// PangaeaWSPattern is the websocket pattern for pangaea.
PangaeaWSPattern = "wss://ws.s%d.os.hmny.io"
)
func (ps pangaeaSchedule) InstanceForEpoch(epoch *big.Int) Instance {
switch {
case epoch.Cmp(params.PangaeaChainConfig.StakingEpoch) >= 0:
return pangaeaV1
default: // genesis
return pangaeaV0
}
}
func (ps pangaeaSchedule) BlocksPerEpoch() uint64 {
return pangaeaBlocksPerEpoch
}
func (ps pangaeaSchedule) CalcEpochNumber(blockNum uint64) *big.Int {
epoch := blockNum / ps.BlocksPerEpoch()
return big.NewInt(int64(epoch))
}
func (ps pangaeaSchedule) IsLastBlock(blockNum uint64) bool {
return (blockNum+1)%ps.BlocksPerEpoch() == 0
}
func (ps pangaeaSchedule) EpochLastBlock(epochNum uint64) uint64 {
return ps.BlocksPerEpoch()*(epochNum+1) - 1
}
func (ps pangaeaSchedule) VdfDifficulty() int {
return pangaeaVdfDifficulty
}
// TODO: remove it after randomness feature turned on mainnet
//RandonnessStartingEpoch returns starting epoch of randonness generation
func (ps pangaeaSchedule) RandomnessStartingEpoch() uint64 {
return mainnetRandomnessStartingEpoch
}
func (ps pangaeaSchedule) GetNetworkID() NetworkID {
return Pangaea
}
// GetShardingStructure is the sharding structure for mainnet.
func (ps pangaeaSchedule) GetShardingStructure(numShard, shardID int) []map[string]interface{} {
return genShardingStructure(numShard, shardID, PangaeaHTTPPattern, PangaeaWSPattern)
}
// IsSkippedEpoch returns if an epoch was skipped on shard due to staking epoch
func (ps pangaeaSchedule) IsSkippedEpoch(shardID uint32, epoch *big.Int) bool {
return false
}
var pangaeaReshardingEpoch = []*big.Int{
big.NewInt(0),
params.PangaeaChainConfig.StakingEpoch,
}
var pangaeaV0 = MustNewInstance(4, 30, 30, numeric.OneDec(), genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, pangaeaReshardingEpoch, PangaeaSchedule.BlocksPerEpoch())
var pangaeaV1 = MustNewInstance(4, 110, 30, numeric.MustNewDecFromStr("0.68"), genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, pangaeaReshardingEpoch, PangaeaSchedule.BlocksPerEpoch())