@ -39,6 +39,7 @@ import (
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
bls2 "github.com/harmony-one/bls/ffi/go/bls"
"github.com/harmony-one/harmony/block"
consensus_engine "github.com/harmony-one/harmony/consensus/engine"
@ -46,6 +47,7 @@ import (
"github.com/harmony-one/harmony/consensus/votepower"
"github.com/harmony-one/harmony/core/rawdb"
"github.com/harmony-one/harmony/core/state"
"github.com/harmony-one/harmony/core/state/snapshot"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/core/vm"
"github.com/harmony-one/harmony/crypto/bls"
@ -128,6 +130,25 @@ type CacheConfig struct {
TrieNodeLimit int // Memory limit (MB) at which to flush the current in-memory trie to disk
TrieTimeLimit time . Duration // Time limit after which to flush the current in-memory trie to disk
TriesInMemory uint64 // Block number from the head stored in disk before exiting
TrieDirtyLimit int // Memory limit (MB) at which to start flushing dirty trie nodes to disk
TrieDirtyDisabled bool // Whether to disable trie write caching and GC altogether (archive node)
TrieCleanLimit int // Memory allowance (MB) to use for caching trie nodes in memory
TrieCleanJournal string // Disk journal for saving clean cache entries.
Preimages bool // Whether to store preimage of trie key to the disk
SnapshotLimit int // Memory allowance (MB) to use for caching snapshot entries in memory
SnapshotNoBuild bool // Whether the background generation is allowed
SnapshotWait bool // Wait for snapshot construction on startup. TODO(karalabe): This is a dirty hack for testing, nuke it
}
// defaultCacheConfig are the default caching values if none are specified by the
// user (also used during testing).
var defaultCacheConfig = & CacheConfig {
Disabled : false ,
TrieCleanLimit : 256 ,
TrieDirtyLimit : 256 ,
TrieTimeLimit : 5 * time . Minute ,
SnapshotLimit : 256 ,
SnapshotWait : true ,
}
type BlockChainImpl struct {
@ -137,8 +158,10 @@ type BlockChainImpl struct {
shardID uint32 // Shard number
db ethdb . Database // Low level persistent database to store final content in
snaps * snapshot . Tree // Snapshot tree for fast trie leaf access
triegc * prque . Prque [ int64 , common . Hash ] // Priority queue mapping block numbers to tries to gc
gcproc time . Duration // Accumulates canonical block processing for trie dumping
triedb * trie . Database // The database handler for maintaining trie nodes.
// The following two variables are used to clean up the cache of redis in tikv mode.
// This can improve the cache hit rate of redis
@ -225,6 +248,21 @@ func newBlockChainWithOptions(
cacheConfig * CacheConfig , chainConfig * params . ChainConfig ,
engine consensus_engine . Engine , vmConfig vm . Config , options Options ) ( * BlockChainImpl , error ) {
if cacheConfig == nil {
cacheConfig = defaultCacheConfig
}
// Open trie database with provided config
triedb := trie . NewDatabaseWithConfig ( db , & trie . Config {
Cache : cacheConfig . TrieCleanLimit ,
Journal : cacheConfig . TrieCleanJournal ,
Preimages : cacheConfig . Preimages ,
} )
if stateCache == nil {
stateCache = state . NewDatabaseWithNodeDB ( db , triedb )
}
bodyCache , _ := lru . New ( bodyCacheLimit )
bodyRLPCache , _ := lru . New ( bodyCacheLimit )
receiptsCache , _ := lru . New ( receiptsCacheLimit )
@ -248,6 +286,7 @@ func newBlockChainWithOptions(
cacheConfig : cacheConfig ,
db : db ,
triegc : prque . New [ int64 , common . Hash ] ( nil ) ,
triedb : triedb ,
stateCache : stateCache ,
quit : make ( chan struct { } ) ,
bodyCache : bodyCache ,
@ -298,6 +337,28 @@ func newBlockChainWithOptions(
bc . SetValidator ( NewBlockValidator ( chainConfig , bc , engine ) )
bc . SetProcessor ( NewStateProcessor ( chainConfig , bc , beaconChain , engine ) )
// Load any existing snapshot, regenerating it if loading failed
if bc . cacheConfig . SnapshotLimit > 0 {
// If the chain was rewound past the snapshot persistent layer (causing
// a recovery block number to be persisted to disk), check if we're still
// in recovery mode and in that case, don't invalidate the snapshot on a
// head mismatch.
var recover bool
head := bc . CurrentBlock ( )
if layer := rawdb . ReadSnapshotRecoveryNumber ( bc . db ) ; layer != nil && * layer >= head . NumberU64 ( ) {
utils . Logger ( ) . Warn ( ) . Uint64 ( "diskbase" , * layer ) . Uint64 ( "chainhead" , head . NumberU64 ( ) ) . Msg ( "Enabling snapshot recovery" )
recover = true
}
snapconfig := snapshot . Config {
CacheSize : bc . cacheConfig . SnapshotLimit ,
Recovery : recover ,
NoBuild : bc . cacheConfig . SnapshotNoBuild ,
AsyncBuild : ! bc . cacheConfig . SnapshotWait ,
}
bc . snaps , _ = snapshot . New ( snapconfig , bc . db , bc . triedb , head . Hash ( ) )
}
// Take ownership of this particular state
go bc . update ( )
return bc , nil
@ -463,7 +524,7 @@ func (bc *BlockChainImpl) ValidateNewBlock(block *types.Block, beaconChain Block
}
func ( bc * BlockChainImpl ) validateNewBlock ( block * types . Block ) error {
state , err := state . New ( bc . CurrentBlock ( ) . Root ( ) , bc . stateCache , nil )
state , err := state . New ( bc . CurrentBlock ( ) . Root ( ) , bc . stateCache , bc . snaps )
if err != nil {
return err
}
@ -521,7 +582,7 @@ func (bc *BlockChainImpl) loadLastState() error {
return bc . Reset ( )
}
// Make sure the state associated with the block is available
if _ , err := state . New ( currentBlock . Root ( ) , bc . stateCache , nil ) ; err != nil {
if _ , err := state . New ( currentBlock . Root ( ) , bc . stateCache , bc . snaps ) ; err != nil {
// Dangling block without a state associated, init from scratch
utils . Logger ( ) . Warn ( ) .
Str ( "number" , currentBlock . Number ( ) . String ( ) ) .
@ -618,7 +679,7 @@ func (bc *BlockChainImpl) SetHead(head uint64) error {
headBlockGauge . Update ( int64 ( newHeadBlock . NumberU64 ( ) ) )
}
if currentBlock := bc . CurrentBlock ( ) ; currentBlock != nil {
if _ , err := state . New ( currentBlock . Root ( ) , bc . stateCache , nil ) ; err != nil {
if _ , err := state . New ( currentBlock . Root ( ) , bc . stateCache , bc . snaps ) ; err != nil {
// Rewound state missing, rolled back to before pivot, reset to genesis
bc . currentBlock . Store ( bc . genesisBlock )
headBlockGauge . Update ( int64 ( bc . genesisBlock . NumberU64 ( ) ) )
@ -695,7 +756,12 @@ func (bc *BlockChainImpl) State() (*state.DB, error) {
}
func ( bc * BlockChainImpl ) StateAt ( root common . Hash ) ( * state . DB , error ) {
return state . New ( root , bc . stateCache , nil )
return state . New ( root , bc . stateCache , bc . snaps )
}
// Snapshots returns the blockchain snapshot tree.
func ( bc * BlockChainImpl ) Snapshots ( ) * snapshot . Tree {
return bc . snaps
}
func ( bc * BlockChainImpl ) Reset ( ) error {
@ -740,7 +806,7 @@ func (bc *BlockChainImpl) repair(head **types.Block) error {
valsToRemove := map [ common . Address ] struct { } { }
for {
// Abort if we've rewound to a head block that does have associated state
if _ , err := state . New ( ( * head ) . Root ( ) , bc . stateCache , nil ) ; err == nil {
if _ , err := state . New ( ( * head ) . Root ( ) , bc . stateCache , bc . snaps ) ; err == nil {
utils . Logger ( ) . Info ( ) .
Str ( "number" , ( * head ) . Number ( ) . String ( ) ) .
Str ( "hash" , ( * head ) . Hash ( ) . Hex ( ) ) .
@ -1052,6 +1118,15 @@ func (bc *BlockChainImpl) Stop() {
return
}
// Ensure that the entirety of the state snapshot is journalled to disk.
var snapBase common . Hash
if bc . snaps != nil {
var err error
if snapBase , err = bc . snaps . Journal ( bc . CurrentBlock ( ) . Header ( ) . Root ( ) ) ; err != nil {
utils . Logger ( ) . Error ( ) . Err ( err ) . Msg ( "Failed to journal state snapshot" )
}
}
if ! atomic . CompareAndSwapInt32 ( & bc . running , 0 , 1 ) {
return
}
@ -1091,6 +1166,12 @@ func (bc *BlockChainImpl) Stop() {
}
}
}
if snapBase != ( common . Hash { } ) {
utils . Logger ( ) . Info ( ) . Interface ( "root" , snapBase ) . Msg ( "Writing snapshot state to disk" )
if err := triedb . Commit ( snapBase , true ) ; err != nil {
utils . Logger ( ) . Error ( ) . Err ( err ) . Msg ( "Failed to commit recent state trie" )
}
}
for ! bc . triegc . Empty ( ) {
v := common . Hash ( bc . triegc . PopItem ( ) )
triedb . Dereference ( v )
@ -1099,6 +1180,15 @@ func (bc *BlockChainImpl) Stop() {
utils . Logger ( ) . Error ( ) . Msg ( "Dangling trie nodes after full cleanup" )
}
}
// Flush the collected preimages to disk
if err := bc . stateCache . TrieDB ( ) . CommitPreimages ( ) ; err != nil {
utils . Logger ( ) . Error ( ) . Interface ( "err" , err ) . Msg ( "Failed to commit trie preimages" )
}
// Ensure all live cached entries be saved into disk, so that we can skip
// cache warmup when node restarts.
if bc . cacheConfig . TrieCleanJournal != "" {
bc . triedb . SaveCache ( bc . cacheConfig . TrieCleanJournal )
}
utils . Logger ( ) . Info ( ) . Msg ( "Blockchain manager stopped" )
}
@ -1733,7 +1823,7 @@ func (bc *BlockChainImpl) insertChain(chain types.Blocks, verifyHeaders bool) (i
} else {
parent = chain [ i - 1 ]
}
state , err := state . New ( parent . Root ( ) , bc . stateCache , nil )
state , err := state . New ( parent . Root ( ) , bc . stateCache , bc . snaps )
if err != nil {
return i , events , coalescedLogs , err
}
@ -3418,14 +3508,14 @@ func (bc *BlockChainImpl) tikvCleanCache() {
for i := bc . latestCleanCacheNum + 1 ; i <= to ; i ++ {
// build previous block statedb
fromBlock := bc . GetBlockByNumber ( i )
fromTrie , err := state . New ( fromBlock . Root ( ) , bc . stateCache , nil )
fromTrie , err := state . New ( fromBlock . Root ( ) , bc . stateCache , bc . snaps )
if err != nil {
continue
}
// build current block statedb
toBlock := bc . GetBlockByNumber ( i + 1 )
toTrie , err := state . New ( toBlock . Root ( ) , bc . stateCache , nil )
toTrie , err := state . New ( toBlock . Root ( ) , bc . stateCache , bc . snaps )
if err != nil {
continue
}
@ -3525,7 +3615,7 @@ func (bc *BlockChainImpl) InitTiKV(conf *harmonyconfig.TiKVConfig) {
// If redis is empty, the hit rate will be too low and the synchronization block speed will be slow
// set LOAD_PRE_FETCH is yes can significantly improve this.
if os . Getenv ( "LOAD_PRE_FETCH" ) == "yes" {
if trie , err := state . New ( bc . CurrentBlock ( ) . Root ( ) , bc . stateCache , nil ) ; err == nil {
if trie , err := state . New ( bc . CurrentBlock ( ) . Root ( ) , bc . stateCache , bc . snaps ) ; err == nil {
trie . Prefetch ( 512 )
} else {
log . Println ( "LOAD_PRE_FETCH ERR: " , err )