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@ -385,10 +385,7 @@ func (node *Node) pingMessageHandler(msgPayload []byte, sender string) int { |
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if ping.Node.Role == proto_node.ClientRole { |
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utils.GetLogInstance().Info("Add Client Peer to Node", "Address", node.Consensus.GetSelfAddress(), "Client", peer) |
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node.ClientPeer = peer |
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return 0 |
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} |
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if node.NodeConfig.IsLeader() { |
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} else { |
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utils.GetLogInstance().Info("Add Peer to Node", "Address", node.Consensus.GetSelfAddress(), "Pear", peer) |
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node.AddPeers([]*p2p.Peer{peer}) |
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} |
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@ -398,10 +395,11 @@ func (node *Node) pingMessageHandler(msgPayload []byte, sender string) int { |
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// SendPongMessage is the a goroutine to periodcally send pong message to all peers
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func (node *Node) SendPongMessage() { |
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tick := time.NewTicker(3 * time.Second) |
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tick := time.NewTicker(2 * time.Second) |
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numPeers := len(node.Consensus.GetValidatorPeers()) |
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numPubKeys := len(node.Consensus.PublicKeys) |
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sentMessage := false |
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firstTime := true |
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// Send Pong Message only when there is change on the number of peers
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for { |
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@ -417,6 +415,7 @@ func (node *Node) SendPongMessage() { |
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} |
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// new peers added
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if numPubKeysNow != numPubKeys || numPeersNow != numPeers { |
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utils.GetLogInstance().Info("[PONG] different number of peers", "numPeers", numPeers, "numPeersNow", numPeersNow) |
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sentMessage = false |
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} else { |
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// stable number of peers/pubkeys, sent the pong message
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@ -436,7 +435,11 @@ func (node *Node) SendPongMessage() { |
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node.serviceManager.TakeAction(&service.Action{Action: service.Stop, ServiceType: service.PeerDiscovery}) |
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// wait a bit until all validators received pong message
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time.Sleep(200 * time.Millisecond) |
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// only need to notify consensus leader once to start the consensus
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if firstTime { |
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node.startConsensus <- struct{}{} |
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firstTime = false |
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} |
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} |
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} |
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numPeers = numPeersNow |
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