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@ -16,6 +16,7 @@ import ( |
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"github.com/harmony-one/harmony/internal/utils" |
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"github.com/harmony-one/harmony/internal/utils" |
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"github.com/harmony-one/harmony/shard" |
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"github.com/harmony-one/harmony/shard" |
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"github.com/harmony-one/harmony/shard/committee" |
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"github.com/harmony-one/harmony/shard/committee" |
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"github.com/harmony-one/harmony/staking/slash" |
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staking "github.com/harmony-one/harmony/staking/types" |
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staking "github.com/harmony-one/harmony/staking/types" |
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"github.com/pkg/errors" |
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"github.com/pkg/errors" |
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"golang.org/x/crypto/sha3" |
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"golang.org/x/crypto/sha3" |
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@ -23,10 +24,11 @@ import ( |
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type engineImpl struct { |
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type engineImpl struct { |
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d reward.Distributor |
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d reward.Distributor |
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s slash.Slasher |
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} |
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} |
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// Engine is an algorithm-agnostic consensus engine.
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// Engine is an algorithm-agnostic consensus engine.
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var Engine = &engineImpl{nil} |
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var Engine = &engineImpl{nil, nil} |
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// Rewarder handles the distribution of block rewards
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// Rewarder handles the distribution of block rewards
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func (e *engineImpl) Rewarder() reward.Distributor { |
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func (e *engineImpl) Rewarder() reward.Distributor { |
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@ -38,6 +40,16 @@ func (e *engineImpl) SetRewarder(d reward.Distributor) { |
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e.d = d |
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e.d = d |
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} |
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} |
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// Slasher handles slashing accounts due to inavailibility or double-signing
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func (e *engineImpl) Slasher() slash.Slasher { |
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return e.s |
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} |
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// SetSlasher assigns the slasher used
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func (e *engineImpl) SetSlasher(s slash.Slasher) { |
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e.s = s |
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} |
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// SealHash returns the hash of a block prior to it being sealed.
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// SealHash returns the hash of a block prior to it being sealed.
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func (e *engineImpl) SealHash(header *block.Header) (hash common.Hash) { |
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func (e *engineImpl) SealHash(header *block.Header) (hash common.Hash) { |
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hasher := sha3.NewLegacyKeccak256() |
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hasher := sha3.NewLegacyKeccak256() |
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@ -170,8 +182,7 @@ func (e *engineImpl) Finalize( |
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incxs []*types.CXReceiptsProof, stks []*staking.StakingTransaction) (*types.Block, error) { |
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incxs []*types.CXReceiptsProof, stks []*staking.StakingTransaction) (*types.Block, error) { |
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// Accumulate any block and uncle rewards and commit the final state root
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// Accumulate any block and uncle rewards and commit the final state root
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// Header seems complete, assemble into a block and return
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// Header seems complete, assemble into a block and return
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// TODO: Block rewards should be done only in beacon chain based on cross-links
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if err := AccumulateRewards(chain, state, header, e.Rewarder(), e.Slasher()); err != nil { |
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if err := AccumulateRewards(chain, state, header, e.Rewarder()); err != nil { |
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return nil, ctxerror.New("cannot pay block reward").WithCause(err) |
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return nil, ctxerror.New("cannot pay block reward").WithCause(err) |
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} |
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} |
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