The core protocol of WoopChain
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woop/internal/configs/sharding/pangaea.go

111 lines
3.2 KiB

package shardingconfig
import (
"math/big"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/harmony-one/harmony/common/denominations"
"github.com/harmony-one/harmony/internal/genesis"
)
const (
// PangaeaHTTPPattern is the http pattern for pangaea.
PangaeaHTTPPattern = "https://api.s%d.pga.hmny.io"
// PangaeaWSPattern is the websocket pattern for pangaea.
PangaeaWSPattern = "wss://ws.s%d.pga.hmny.io"
// transaction throttling disabled on pangaea network
pangaeaEnableTxnThrottling = false
)
// PangaeaSchedule is the Pangaea sharding configuration schedule.
var PangaeaSchedule pangaeaSchedule
type pangaeaSchedule struct{}
func (ps pangaeaSchedule) InstanceForEpoch(epoch *big.Int) Instance {
return pangaeaV0
}
func (ps pangaeaSchedule) BlocksPerEpoch() uint64 {
return 2700 // 6 hours with 8 seconds/block
}
func (ps pangaeaSchedule) CalcEpochNumber(blockNum uint64) *big.Int {
return big.NewInt(int64(blockNum / ps.BlocksPerEpoch()))
}
func (ps pangaeaSchedule) IsLastBlock(blockNum uint64) bool {
return (blockNum+1)%ps.BlocksPerEpoch() == 0
}
func (ps pangaeaSchedule) EpochLastBlock(epochNum uint64) uint64 {
blocks := ps.BlocksPerEpoch()
return blocks*(epochNum+1) - 1
}
func (ps pangaeaSchedule) VdfDifficulty() int {
return testnetVdfDifficulty
}
func (ps pangaeaSchedule) ConsensusRatio() float64 {
return mainnetConsensusRatio
}
var pangaeaReshardingEpoch = []*big.Int{common.Big0}
var pangaeaV0 = MustNewInstance(
4, 250, 20, genesis.PangaeaAccounts, genesis.FoundationalPangaeaAccounts, pangaeaReshardingEpoch)
// TODO: remove it after randomness feature turned on mainnet
//RandonnessStartingEpoch returns starting epoch of randonness generation
func (ps pangaeaSchedule) RandomnessStartingEpoch() uint64 {
return mainnetRandomnessStartingEpoch
}
func (ps pangaeaSchedule) MaxTxAmountLimit() *big.Int {
amountBigInt := big.NewInt(mainnetMaxTxAmountLimit)
amountBigInt = amountBigInt.Mul(amountBigInt, big.NewInt(denominations.One))
return amountBigInt
}
func (ps pangaeaSchedule) MaxNumRecentTxsPerAccountLimit() uint64 {
return mainnetMaxNumRecentTxsPerAccountLimit
}
func (ps pangaeaSchedule) MaxTxPoolSizeLimit() int {
return mainnetMaxTxPoolSizeLimit
}
func (ps pangaeaSchedule) MaxNumTxsPerBlockLimit() int {
return mainnetMaxNumTxsPerBlockLimit
}
func (ps pangaeaSchedule) RecentTxDuration() time.Duration {
return mainnetRecentTxDuration
}
func (ps pangaeaSchedule) EnableTxnThrottling() bool {
return pangaeaEnableTxnThrottling
}
func (ps pangaeaSchedule) TxsThrottleConfig() *TxsThrottleConfig {
return &TxsThrottleConfig{
MaxTxAmountLimit: ps.MaxTxAmountLimit(),
MaxNumRecentTxsPerAccountLimit: ps.MaxNumRecentTxsPerAccountLimit(),
MaxTxPoolSizeLimit: ps.MaxTxPoolSizeLimit(),
MaxNumTxsPerBlockLimit: ps.MaxNumTxsPerBlockLimit(),
RecentTxDuration: ps.RecentTxDuration(),
EnableTxnThrottling: ps.EnableTxnThrottling(),
}
}
func (pangaeaSchedule) GetNetworkID() NetworkID {
return Pangaea
}
// GetShardingStructure is the sharding structure for mainnet.
func (pangaeaSchedule) GetShardingStructure(numShard, shardID int) []map[string]interface{} {
return genShardingStructure(numShard, shardID, PangaeaHTTPPattern, PangaeaWSPattern)
}