Fix fox logo password following

The new lightweight svg logo was not following text quite right.

The new `lookAt` method was not using the same logic the module was using internally on mouse movement.

I simply used that logic and exposed it via the old (expected) API, and got it behaving the way I like.
feature/default_network_editable
Dan Finlay 8 years ago
parent c97aef2b99
commit a4e4c85453
  1. 2
      package.json
  2. 3
      ui/app/components/mascot.js

@ -51,7 +51,7 @@
"inject-css": "^0.1.1", "inject-css": "^0.1.1",
"jazzicon": "^1.1.3", "jazzicon": "^1.1.3",
"menu-droppo": "^1.1.0", "menu-droppo": "^1.1.0",
"metamask-logo": "^2.1.1", "metamask-logo": "^2.1.2",
"mississippi": "^1.2.0", "mississippi": "^1.2.0",
"multiplex": "^6.7.0", "multiplex": "^6.7.0",
"once": "^1.3.3", "once": "^1.3.3",

@ -15,7 +15,7 @@ function Mascot () {
width: 200, width: 200,
height: 200, height: 200,
}) })
if (!this.logo.webGLSupport) return
this.refollowMouse = debounce(this.logo.setFollowMouse.bind(this.logo, true), 1000) this.refollowMouse = debounce(this.logo.setFollowMouse.bind(this.logo, true), 1000)
this.unfollowMouse = this.logo.setFollowMouse.bind(this.logo, false) this.unfollowMouse = this.logo.setFollowMouse.bind(this.logo, false)
} }
@ -53,7 +53,6 @@ Mascot.prototype.handleAnimationEvents = function () {
} }
Mascot.prototype.lookAt = function (target) { Mascot.prototype.lookAt = function (target) {
if (!this.logo.webGLSupport) return
this.unfollowMouse() this.unfollowMouse()
this.logo.lookAt(target) this.logo.lookAt(target)
this.refollowMouse() this.refollowMouse()

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