The beta and Flask builds are now built on CI and included in the
metamask bot comment alongside the main builds. The same sourcemap
linter and mozilla linter used for the prod builds is also run on the
beta and Flask builds.
Closes#12426
* Check if ledger was successfully able to establish transport on mount of confirm screens
* Update ledger message/action if transport creation was blocked by existing connection
* TEMP: point eth-ledger-bridge-keyring to commite, REMOVE BEFORE MERGE
* Update eth-ledger-bridge-keyring to v0.10.0
* Add notification for ledger live users about how they can switch to WebHID
* Add action button so that users can go right to settings from the what's new popup
* Fix
* Add notification 8 to e2e fixtures
* Lint fix
* Update ledger webhid notification wording
* Update app/_locales/en/messages.json
* Update ui/selectors/selectors.js
* added acccess to asset from state, updated SendHexDataRow display logic
* fixed invalid propType and updated tests
* updated logic and tests to only disable hex data field for TOKEN (ERC-20) types
* Warn the user of insufficient funds (ETH for gas) when approving a token
* Fixing code lines while run yarn lint:fix
* Fixing test-e2e-chrome
* Fixing e2e tests
* Create shouldDisplayWarning variable
This PR adds an e2e test to ensure that the background and UI environments are locked down. It reuses the logic from the `protect-intrinsics.test.js`, and runs in both Chrome and Firefox.
* UX improvements to the "Permission Request" section on the approve screen
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Fix locales.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Check that hidden elements are hidden in test
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fixes
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions.
The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details.
### Code Fencing and ESLint
When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor.
### File Exclusion
For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`.
As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice.
Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
* Turn off all old notifications
* Remove unnecessary attempt to close whats new popup in e2e test
* Remove unneeded whats new popup closes in e2e tests
* Lint fix