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package committee
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import (
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"math/big"
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"github.com/ethereum/go-ethereum/common"
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"github.com/harmony-one/bls/ffi/go/bls"
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"github.com/harmony-one/harmony/block"
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common2 "github.com/harmony-one/harmony/internal/common"
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shardingconfig "github.com/harmony-one/harmony/internal/configs/sharding"
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"github.com/harmony-one/harmony/internal/params"
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"github.com/harmony-one/harmony/internal/utils"
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"github.com/harmony-one/harmony/numeric"
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"github.com/harmony-one/harmony/shard"
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"github.com/harmony-one/harmony/staking/effective"
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staking "github.com/harmony-one/harmony/staking/types"
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"github.com/pkg/errors"
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)
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// ValidatorListProvider ..
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type ValidatorListProvider interface {
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Compute(
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epoch *big.Int, reader DataProvider,
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) (*shard.State, error)
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ReadFromDB(epoch *big.Int, reader DataProvider) (*shard.State, error)
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GetCommitteePublicKeys(committee *shard.Committee) []*bls.PublicKey
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}
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// Reader is committee.Reader and it is the API that committee membership assignment needs
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type Reader interface {
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ValidatorListProvider
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}
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// StakingCandidatesReader ..
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type StakingCandidatesReader interface {
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ReadValidatorInformation(addr common.Address) (*staking.ValidatorWrapper, error)
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ReadValidatorSnapshot(addr common.Address) (*staking.ValidatorWrapper, error)
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ValidatorCandidates() []common.Address
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}
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// ChainReader is a subset of Engine.ChainReader, just enough to do assignment
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type ChainReader interface {
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// ReadShardState retrieves sharding state given the epoch number.
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// This api reads the shard state cached or saved on the chaindb.
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// Thus, only should be used to read the shard state of the current chain.
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ReadShardState(epoch *big.Int) (*shard.State, error)
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// GetHeader retrieves a block header from the database by hash and number.
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GetHeaderByHash(common.Hash) *block.Header
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// Config retrieves the blockchain's chain configuration.
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Config() *params.ChainConfig
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// CurrentHeader retrieves the current header from the local chain.
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CurrentHeader() *block.Header
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}
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// DataProvider ..
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type DataProvider interface {
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StakingCandidatesReader
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ChainReader
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}
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type partialStakingEnabled struct{}
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var (
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// WithStakingEnabled ..
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WithStakingEnabled Reader = partialStakingEnabled{}
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// ErrComputeForEpochInPast ..
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ErrComputeForEpochInPast = errors.New("cannot compute for epoch in past")
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)
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func preStakingEnabledCommittee(s shardingconfig.Instance) *shard.State {
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shardNum := int(s.NumShards())
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shardHarmonyNodes := s.NumHarmonyOperatedNodesPerShard()
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shardSize := s.NumNodesPerShard()
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hmyAccounts := s.HmyAccounts()
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fnAccounts := s.FnAccounts()
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shardState := &shard.State{}
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// Shard state needs to be sorted by shard ID
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for i := 0; i < shardNum; i++ {
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com := shard.Committee{ShardID: uint32(i)}
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for j := 0; j < shardHarmonyNodes; j++ {
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index := i + j*shardNum // The initial account to use for genesis nodes
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pub := &bls.PublicKey{}
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pub.DeserializeHexStr(hmyAccounts[index].BlsPublicKey)
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pubKey := shard.BlsPublicKey{}
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pubKey.FromLibBLSPublicKey(pub)
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// TODO: directly read address for bls too
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curNodeID := shard.Slot{
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common2.ParseAddr(hmyAccounts[index].Address),
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pubKey,
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nil,
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}
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com.Slots = append(com.Slots, curNodeID)
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}
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// add FN runner's key
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for j := shardHarmonyNodes; j < shardSize; j++ {
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index := i + (j-shardHarmonyNodes)*shardNum
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pub := &bls.PublicKey{}
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pub.DeserializeHexStr(fnAccounts[index].BlsPublicKey)
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pubKey := shard.BlsPublicKey{}
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pubKey.FromLibBLSPublicKey(pub)
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// TODO: directly read address for bls too
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curNodeID := shard.Slot{
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common2.ParseAddr(fnAccounts[index].Address),
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pubKey,
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nil,
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}
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com.Slots = append(com.Slots, curNodeID)
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}
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shardState.Shards = append(shardState.Shards, com)
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}
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return shardState
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}
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func eposStakedCommittee(
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s shardingconfig.Instance, stakerReader DataProvider, stakedSlotsCount int,
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) (*shard.State, error) {
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// TODO Nervous about this because overtime the list will become quite large
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candidates := stakerReader.ValidatorCandidates()
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essentials := map[common.Address]effective.SlotOrder{}
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utils.Logger().Info().Int("staked-candidates", len(candidates)).Msg("preparing epos staked committee")
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blsKeys := make(map[shard.BlsPublicKey]struct{})
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// TODO benchmark difference if went with data structure that sorts on insert
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for i := range candidates {
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validator, err := stakerReader.ReadValidatorInformation(candidates[i])
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if err != nil {
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return nil, err
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}
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if err := validator.SanityCheck(); err != nil {
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utils.Logger().Error().
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Str("failure", validator.String()).
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Msg("Sanity check of validator failed")
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continue
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}
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validatorStake := big.NewInt(0)
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for _, delegation := range validator.Delegations {
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validatorStake.Add(validatorStake, delegation.Amount)
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}
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found := false
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dupKey := shard.BlsPublicKey{}
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for _, key := range validator.SlotPubKeys {
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if _, ok := blsKeys[key]; ok {
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found = true
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dupKey = key
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} else {
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blsKeys[key] = struct{}{}
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}
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}
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if found {
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utils.Logger().Info().Msgf("[eposStakedCommittee] Duplicate bls key found %x, in validator %+v. Ignoring", dupKey, validator)
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continue
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}
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essentials[validator.Address] = effective.SlotOrder{
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validatorStake,
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validator.SlotPubKeys,
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}
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}
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shardCount := int(s.NumShards())
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shardState := &shard.State{}
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shardState.Shards = make([]shard.Committee, shardCount)
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hAccounts := s.HmyAccounts()
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shardHarmonyNodes := s.NumHarmonyOperatedNodesPerShard()
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for i := 0; i < shardCount; i++ {
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shardState.Shards[i] = shard.Committee{uint32(i), shard.SlotList{}}
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for j := 0; j < shardHarmonyNodes; j++ {
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index := i + j*shardCount
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pub := &bls.PublicKey{}
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pub.DeserializeHexStr(hAccounts[index].BlsPublicKey)
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pubKey := shard.BlsPublicKey{}
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pubKey.FromLibBLSPublicKey(pub)
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shardState.Shards[i].Slots = append(shardState.Shards[i].Slots, shard.Slot{
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common2.ParseAddr(hAccounts[index].Address),
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pubKey,
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nil,
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})
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}
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}
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if stakedSlotsCount == 0 {
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utils.Logger().Info().Int("slots-for-epos", stakedSlotsCount).
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Msg("committe composed only of harmony node")
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return shardState, nil
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}
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staked := effective.Apply(essentials, stakedSlotsCount)
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shardBig := big.NewInt(int64(shardCount))
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if l := len(staked); l < stakedSlotsCount {
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// WARN unlikely to happen in production but will happen as we are developing
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stakedSlotsCount = l
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}
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totalStake := numeric.ZeroDec()
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for i := 0; i < stakedSlotsCount; i++ {
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shardID := int(new(big.Int).Mod(staked[i].BlsPublicKey.Big(), shardBig).Int64())
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slot := staked[i]
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totalStake = totalStake.Add(slot.Dec)
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shardState.Shards[shardID].Slots = append(shardState.Shards[shardID].Slots, shard.Slot{
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slot.Address,
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staked[i].BlsPublicKey,
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&slot.Dec,
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})
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}
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if c := len(candidates); c != 0 {
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utils.Logger().Info().Int("staked-candidates", c).
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Str("total-staked-by-validators", totalStake.String()).
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RawJSON("staked-super-committee", []byte(shardState.JSON())).
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Msg("EPoS based super-committe")
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}
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return shardState, nil
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}
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// GetCommitteePublicKeys returns the public keys of a shard
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func (def partialStakingEnabled) GetCommitteePublicKeys(committee *shard.Committee) []*bls.PublicKey {
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allIdentities := make([]*bls.PublicKey, len(committee.Slots))
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for i := range committee.Slots {
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identity := &bls.PublicKey{}
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committee.Slots[i].BlsPublicKey.ToLibBLSPublicKey(identity)
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allIdentities[i] = identity
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}
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return allIdentities
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}
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func (def partialStakingEnabled) ReadFromDB(
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epoch *big.Int, reader DataProvider,
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) (newSuperComm *shard.State, err error) {
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return reader.ReadShardState(epoch)
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}
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// ReadFromComputation is single entry point for reading the State of the network
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func (def partialStakingEnabled) Compute(
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epoch *big.Int, stakerReader DataProvider,
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) (newSuperComm *shard.State, err error) {
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preStaking := true
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if stakerReader != nil {
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config := stakerReader.Config()
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if config.IsStaking(epoch) {
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preStaking = false
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}
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}
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instance := shard.Schedule.InstanceForEpoch(epoch)
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if preStaking {
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// Pre-staking shard state doesn't need to set epoch (backward compatible)
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return preStakingEnabledCommittee(instance), nil
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}
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// Sanity check, can't compute against epochs in past
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if e := stakerReader.CurrentHeader().Epoch(); epoch.Cmp(e) == -1 {
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utils.Logger().Error().Uint64("header-epoch", e.Uint64()).
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Uint64("compute-epoch", epoch.Uint64()).
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Msg("Tried to compute committee for epoch in past")
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return nil, ErrComputeForEpochInPast
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}
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stakedSlots :=
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(instance.NumNodesPerShard() - instance.NumHarmonyOperatedNodesPerShard()) *
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int(instance.NumShards())
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shardState, err := eposStakedCommittee(instance, stakerReader, stakedSlots)
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if err != nil {
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return nil, err
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}
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// Set the epoch of shard state
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shardState.Epoch = big.NewInt(0).Set(epoch)
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return shardState, nil
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}
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